The first Jak and Daxter is actually my favorite of the bunch, as the second and third games took a gritty, slightly more mature turn that I didn’t feel fit the series’ aesthetic very well. Naughty Dog followed The Precursor Legacy with Jak II (2003), Jak 3 (2004) and Jak X: Combat Racing (2005), all of which are supposedly coming to the PlayStation Store as remastered classics sometime in 2017. For the record, I’ll probably be double (triple at this point?) dipping. But if you absolutely need to play Jak and Daxter on your PS4 and want it to look nice and shiny on that newly purchased QLED, then by all means, partake. I’m only assuming that the resolution maxed out at 720p, so really, if you already own The Jak and Daxter Collection on one of these older systems, the reasons to upgrade may feel a little lacking. Now, the Jak and Daxter trilogy was previously re-released on PS3 and Vita back in 2012, a package that also had trophies and was rendered in high definition.
Additional enhanced features include Shareplay (active PS Plus membership may be required), Remote Play, Activity Feeds and Second Screen support for game manuals with PS Vita or PlayStation App.”
Here’s a direct quote from the product page that details everything that’s been added:Įxperience Jak and Daxter: The Precursor Legacy™ with 1080p up-rendering and Trophies. The digital-only release is part of Sony’s steadily growing ‘PS2 on PS4’ line of software, retro games that have been formatted to run on current hardware. If you happened to miss out on this PS2 gem (or if you’re intent on reliving the magic like I am), you can head over to the PlayStation Store today and download a remastered re-release of the game for $14.99. And to this day, it remains one of my favorite the genre has to offer, though it does feel a tad dated and can be slightly frustrating in some spots. Jak and Daxter: The Precursor Legacy was a colorful, open world 3D platformer that starred an elfin silent protagonist and his mouthy ottsel sidekick. Way back in 2001, fresh off (and for a short time, during) the development of original PlayStation classic Crash Team Racing, the team that brought Nathan Drake to life put together and unleashed a title that truly felt like a common sense evolution of the Crash Bandicoot franchise.